What we do...
Synchromation specialises in the design, implementation, testing and maintenance of bespoke or custom native iPhone, iPad and iPod touch applications either for distribution via the iTunes App Store or to be deployed as proprietary in-house enterprise applications.
We take full advantage of the platform’s powerful technologies such as the Multi-Touch interface and 3-axis accelerometer to deliver new and unique user experiences, GPS to enable location based services and of course the built-in WiFi and 3G/EDGE connectivity which allow interaction with web service APIs and audio and video streaming services. For those with regularly updated content or services, the new Push Notification and In App Purchase mechanisms are also available.
For iPhone and iPod touch accessory makers participating in the Made for iPod and Works with iPhone licensing program we can create custom applications to control these accessories either wirelessly through Bluetooth or the 30-pin dock connector. Synchromation has the rare and key advantage of already being licensed by Apple to develop software for third-party accessory manufacturers.
How we can help
Not everyone has the in-house skills or resources to devote to the development and maintenance of their own native iPhone/iPod touch applications, so Synchromation is offering a complete cost-effective soup-to-nuts application development service to our customers.
Examples of our work
The best way to see what Synchromation can do for you is to see what it has done for other customers. Here are some of the most recent apps developed by Synchromation. Download them from the iTunes App store by clicking on the icons below...
The iTunes App Store success story
With over 4 billion application downloads and a choice of more than 200,000 apps, the iPhone App Store has demonstrated the huge consumer demand for a diverse range of applications and validated the platform as suitable for a wide range of uses. The App Store is now available in around 77 countries, and in excess of 50 million iPhones have been sold, a market segment that increases to 85 million once the number of iPod touches is included.
Within four years, sales of smartphones are expected exceed 300 million and will make up around one quarter of all new phones sold. Some analysts see the iPhone capturing more than a third of that market. It can be seen that the potential of having a presence on the iPhone either as a free branded application or as a revenue-generating paid application is immense.
Apple's new iPad platform looks likely to revolutionise the way we consume content and provides a whole new opportunity to develop custom apps targeted specifically for that device, with the larger display enabling even more compelling rich media apps.



